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Team Fortress 2 (Dodgeball Mod)

Dodgeball (TFDB) is a gameplay mod for Team Fortress 2 which involves the application of the compression blast ability of Pyro on projectiles.

In TF2 Dodgeball mod, players can only play as Pyro. When the round started, the map will shoot rockets/nukes from a fixed spawn. Players will have to use the Pyro specified compression blast ability to deflect projectiles back at the opposite team.

The projectiles of this mod are designed to be homing, which means they will target and aim at players until they have been deflected. Another property of these rockets/nukes is that they always target the opponents at the back, more than those in the front from where the players aim at. They also gain speed with the numbers of deflection, until the target could not deflect them and get hit.

The match continues until one of the teams is eliminated entirely and players will not be respawn until the next match. Players are also restrict to their primary weapon with their burn damaging and airblasting players abilities disabled, unlimited ammunition.

There are rules and terms specific to the GiGaDB. Please take some time to read through terms and commonly used phrases as this will help you understand the rules and play dodgeball better if you hadn’t already knew. Terms that require you to refer to another term for the definition will be highlighted in the definition itself.

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